Project #3: Build a Full-Stack Sinatra Application
Overview
This third project is a chance to flex your full-stack muscles in a new language, Ruby.
You can optionally work in pairs on this project We hope you'll exercise creativity on this project, sketch some wireframes before you start, and write user stories to define what your users will want to do with the app. Make sure you have time to run your database schema by your instructors to get their feedback before you dive into code! Remember to keep things small and focus on mastering the fundamentals – scope creep/feature creep is the biggest pitfall for any project!
Technical Requirements
Your app must:
- Have at least 2 models (more if they make sense!) – one representing someone using your application, and one that represents the main functional idea for your app
- Include sign up/log in functionality, with encrypted passwords & an authorization flow
- Include wireframes that you designed during the planning process
- Have semantically clean HTML and CSS
- Be deployed online and accessible to the public
- (were going to teach you how to deploy on heroku)
Necessary Deliverables
- A working full-stack application, built by you
- Hosted somewhere on the internet
- A link to your hosted working app in the URL section of your Github repo
- A git repository hosted on Github, with a link to your hosted project, and frequent commits dating back to the very beginning of the project. Commit early, commit often.
- A
readme.md
file with explanations of the technologies used, the approach taken, installation instructions, unsolved problems, etc. - Wireframes of your app, hosted somewhere & linked in your readme
- A link in your
readme.md
to the publically-accessible user stories you created
Suggested Ways to Get Started
- Begin with the end in mind. Know where you want to go by planning with wireframes & user stories, so you don't waste time building things you don't need. Keep it lean and keep it elegant.
- Don’t hesitate to write throwaway code to solve short term problems
- Read the docs for whatever technologies you use. Most of the time, there is a tutorial that you can follow, but not always, and learning to read documentation is crucial to your success as a developer
- Commit early, commit often. Don’t be afraid to break something because you can always go back in time to a previous version.
- User stories define what a specific type of user wants to accomplish with your application. It's tempting to just make them todo lists for what needs to get done, but if you keep them small & focused on what a user cares about from their perspective, it'll help you know what ot build
- Write pseudocode before you write actual code. Thinking through the logic of something helps.
Potential Project Ideas
Cat Video App
Cats are funny.
Your task is to create an app that will allow people to share their favorite cat videos on Youtube. A user submits the video, and other users can comment on the video. Users can also up/down vote videos/comments.
Burrito Builder App
You will create an application where users can create and share their favorite burritos.
Photo sharing app
Users will be able to register and create albums and photos. Albums and photos will need to be named and described by their owners. Users will be able to view other users' albums. Maybe users can comment on photos, or either up/down vote them.
Useful Resources
- Heroku (for hosting your back-end)
- Writing Good User Stories (for a few user story tips)
- Presenting Information Architecture (for more insight into wireframing)
Project Feedback + Evaluation
Project Workflow: Did you complete the user stories, wireframes, task tracking, and/or ERDs, as specified above? Did you use source control as expected for the phase of the program you’re in (detailed above)?
Technical Requirements: Did you deliver a project that met all the technical requirements? Given what the class has covered so far, did you build something that was reasonably complex?
Creativity: Did you added a personal spin or creative element into your project submission? Did you deliver something of value to the end user (not just a login button and an index page)?
Code Quality: Did you follow code style guidance and best practices covered in class, such as spacing, modularity, and semantic naming? Did you comment your code as your instructors as we have in class?
Deployment and Functionality: Is your application deployed and functional at a public URL? Is your application free of errors and incomplete functionality?
Total: Your instructors will give you a total score on your project between:
Score | Expectations ----- | ------------ 0 | Incomplete. 1 | Does not meet expectations. 2 | Meets expectactions, good job! 3 | Exceeds expectations, you wonderful creature, you!
This will serve as a helpful overall gauge of whether you met the project goals, but the more important scores are the individual ones above, which can help you identify where to focus your efforts for the next project!